

Once the car is close enough, when you click on it, Henry will get on the Bridge car. The bridge carriage will move only when activated, slowly between where Henry is standing and the platform on the other side. Take the equipment, put it on the bridge and travel through the hole. Take this ink to the bridge area and place it in the nearby Ink Maker, making sure to select the gear on the dial to the right of the machine before activating it. To obtain this equipment, go through a nearby corridor where Henry will find a level that will reveal an ink tank that, when turning the valve behind, creates a swollen search engine with thick ink. Henry will then arrive at a bridge that needs equipment to work. Once all the books are pushed, the door will open and Henry will enter the cavern. Wait several seconds, Henry will return to his senses. Henry pushes at least three books, he experiences a brief interruption in which a shriek disturbs his vision and the room seems to shake. In the center of the circular room, there is an audio record of Susie Campbell in the room, in which she comments on how Joey had been betraying her, and although Joey seems to have an “opportunity” for her, he comments that he has something special planned for Joey (commenting that Alice doesn’t like liars).Īfter Henry pushes the book next to the private door, the Lost in front of the Bendy Statue will disappear. Here Henry needs to find 5 books that stand out from the shelves and push them back by lighting lights on top of the exit. Locate the Secret Passageįrom here, Henry will go directly to the archives (a round room with an interior and exterior area). Inside the player find the poster of Boris, walk through it and the player can find the Meatly inside by cooking some sausages on a barbecue. However, when the player opens the file door, if he returns to the Grant Cohen office, the player can open the door in front of the office. Henry will return to the door and open the valve that enters a room with a statue of Bendy and some Lost gathered around him. The player will have to return and go to the Administration Office where the valve is located. Enter the filesįirst, the player must go to the left where Henry will find a closed door with a missing valve handle. As soon as the chapter begins, continue straight down the hall until you reach the sign with Grant Cohen’s office pointing to the right and R&D and the Archives to the left. Henry will wake up near the broken elevator. Bendy And The Ink Machine Chapter 4 – Colossal Wonders walkthrough Rescue Boris And in the previous chapter 3 (ascent and descent) he finds Boris and must complete all Alice angle requests to have the opportunity to escape from the building.

Later, in the old song Chapter 2, this was the first time he met Ink Bendy and he met Sammy to see how he was captured under the effect of Bendy. Henry’s main mission is to navigate more and find Boris, who is already kidnapped by physics Alice.Īs we saw in chapter one, Henry was trying to escape the workshop using some of the clues he found. Henry regains his consciousness after the elevator accident. Start by opening a dissonance of Henry’s voice, repeating the same line he gave at the beginning of the first chapter. We return with another Bendy and The Ink Machine guide, this time with chapter 4 walkthrough.
